I recently realized that an 18th level Theurg or Troll Singer can choose Cure Wounds and/or Healing Word as their Spell Mastery spells. This means they can cast those spells at will without corruption, all day long. At an average of 17 hp per round (if both spells are taken, assuming a WIS of +5), they can easily refill the hit points of not only a group of adventurers, but an army! No more need to spend Hit Dice to recover hp at this point... Was that intended? In 5E, Wizards (who have spell mastery) do not have access to healing spells, and thus cannot do that. Classes with healing spells do not have "unlimited casting" features.
On the other hand... it's at 18th level. Not many characters will get to that level anyway. But His Radiant Hand of the Queen's Medicus Corps could heal an actual army in one night (9600 soldiers in 8 hours, assuming 1 HD soldiers).