FUEL: If the attack inflicts 1 point of damage or more, the tank will leak. The maximum fuel capacity is halved, until the damage is repaired. Any fuel currently in the tank in excess of the reduced capacity is immediately lost. Any excess damage continues to hit another component.
My question is can this happen more than once over multiple attacks... causing the tank to hold less and less fuel...
Or is it a simple 1 hit, capacity halved... and the the Fuel Tank result just passes damage through on later attacks.
What do you think?