Shednazar
Topic Author
Posts: 10
Joined: Thu 23 Jul 2020, 12:43

Space Scooter as extra gear without hangar module possible?

Sun 15 Nov 2020, 23:06

Hi!

On page 158 of the core rulebook it says the Oryx has a Space Scooter as extra gear, but hasn't got a hangar module (not even a cargo hold module) for it.

Does that mean it's possible to acquire a Space Scooter without the need of a hangar? Or is it just an error?
 
UH1Phil
Posts: 7
Joined: Mon 13 Jul 2020, 00:58

Re: Space Scooter as extra gear without hangar module possible?

Sat 21 Nov 2020, 18:48

Hm, weird noone has answered yet.

I'm assuming it has a space specifically made for that one scooter, like a liferaft space on a boat. A hangar module is universal and can take a variety of ships, and a cargo hold perhaps doesn't have necessities like tools, fuel refill stations and equipment/aid to make landings easier.
Maybe you can, as a GM (or ask your GM), to have a "Scooter space" that's made for one specific type of scooter on your ship that takes a little less space than a hangar if that's what you want. So you can't dock/use any other ship on it but at least you can go between bigger ships easier and such with that one scooter.
 
Shednazar
Topic Author
Posts: 10
Joined: Thu 23 Jul 2020, 12:43

Re: Space Scooter as extra gear without hangar module possible?

Sun 13 Dec 2020, 00:01

That's a good way to look at that, yes. Thank you for your answer!

But I also compared the German version of the rule book with the English one... it seems there's one extra module missing (they only have 9 instead of 10) - which could be the hangar module for the space scooter.
I still prefer your answer though. ; )

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