Wed 05 Feb 2020, 23:34
I guess all the artifacts are as only important as your story dictates... The sword "Asina" is the only weapon capable of separating Zytera, not required to complete the story but still something worth acquiring for the players. Finding it is an adventure in itself, but rules as written might scare them from actually using it, or by the time they know it's true purpose it gets broken with no possibility of repair... This game is brutal I get that and rules are rules, but I guess what I'm after is others take on this, allowing certain items to be repaired, albeit not easily(another adventure). Or do you let the items stay broke and that's that?