Vad tror ni, är det lika mycket i den svenska versionen eller är det till stor del språkliga översättningsmissar?
PLAYER'S HANDBOOK:
- Page 44: Pushing a successful skill roll is only allowed if rolling additional sixes will increase the effect of the roll.
- Page 46: The GM cannot gain Willpower Points.
- Page 62: Clarifying that Inner Peace cannot regrow lost limbs.
- Page 63: NPCs no longer need Willpower Points to activate kin talents and professional talents.
- Page 63: The kin talent for goblins is changed to Nocturnal.
- Page 78: Clarifying that a Melee Charge is a slow action.
- Page 101, 103, 106: Prices for some weapons and armor have been modified.
- Page 103: The ranges of some weapons have been modified.
- Page 105: Cover is not degraded by damage.
- Page 108: Clarifying that healing someone can be done in combat as a slow action, but not with an enemy at Arm's Length.
- Page 113: Clarifying that poison has no effect on monsters.
- Page 120: The base Power Level of a spell cast by an NPC is always equal to the NPC’s rank in the magic discipline.
- Page 122: The effects of Bind Magic have been modified.
- Page 124: Clarifying that Mend Wounds cannot regrow lost limbs.
- Page 144: New art added.
- Page 177: Clarifying the effect of PCs taking part in stronghold battles.
- Page 168: The Garden can now also produce Herbs.
- Page 180: The typical village healer now has Empathy 4.
- Page 184: The effects of the cauldron and field kitchen have been modified.
- Page 196, 198: Clarifying that slit throat and impaled neck kills after D6 rounds.
- Page 72: Goblins no longer suffer damage from daylight.
- Page 215: Several edits have been made to the Weatherstone adventure site.
- A table for the adventurer's home region has been added.
- Some tables for Formative Events have been modified to better fit the game backstory with the recent lifting of the Blood Mist.