Fri 26 Aug 2016, 01:29
One of the creators would be better suited to answering the connections to the game. I've taught cultural studies (focused on a region that was colonized by Islam) at a snooty almost-Ivy school, so I can weigh in on that aspect. But forgive me if I detail too much or skip something entirely.
"Arabian" is a far older descriptor than Saudi Arabia, older than the Islamic religion. Saudi Arabia is less than a century old, and based entirely on a singular family dynasty.
"Arabian" in the sense you are asking is a culture more than a millennium old, so without going into an extensive history lesson, you could check several threads here on this forum which discuss some of the influences, or search the internet/Wikipedia for what Arabian culture is. Culture, in a single sentence, is the stories that we tell ourselves about ourselves. The "we" would change with ethnicity, religion, gender, and geography. In a few words... culture is the style, the art, the buildings, the attitude.
But, briefly, it is a culture that was already wide-spread when Islam rose from the western Arabian Peninsula and spread from Western Asia (modern Iran) across the Maghrib (Northern Africa) and into the Iberian Peninsula (modern Spain) at a time when Europe was in the Dark Ages. It produced great works of literature and music, but also created things like marques of credit in business, and formulated fields of mathematics, chemistry, astronomy, philosophy, literature, and sciences. From the 8th to the 13th centuries, it was the predominate culture in the Western world. Because it was so geographically wide-spread, and included vastly different people and ethnicities, it was generally far more assimilating, more diverse and malleable than what is generally referred to as Western culture, which tends to eradicate and dominate everything within its sphere of influence, and adapt other influences to it.
This is sometimes difficult to grasp given the toxicity and limited definitions applied to either culture in the modern media-saturated age.
As to what "Arabian culture" means... what is the difference between traditional Hebrew culture and Christian culture? Behavior, methods of doing business, expectations of life goals. The style of art, architecture, pace of life, and ideas of what is Other to that. Some cultures find multiple marriages is expected, others find the idea abhorrent. Some cultures are singular in their acceptance (White Anglo Saxon Protestant). Ideally, Arabian culture was a plurality (a mestiza of multiple influences). It included not only Muslims, but Christians, Jews, Bedouin, Tuareg, Greek, Slavic, Turkic, etc. The Arabic world had different political centers at different times—Baghdad, Córdoba, Cairo, Istanbul—each that added a different slant, a different flavor to the mix.
In modern US/European culture, there is an attempt to separate the religious from the secular. In Arabic culture, there is far less of a division. In NY, Berlin, London, Stockholm, a business meeting would probably not be interrupted by a religious event (unless it is also a secular event like the commodity of Christmas holiday). In the Arabic world, it would not be unusual to be discussing business over lunch, then walk to the mosque when your hear the call to prayer, and after 15 minutes of praying, continue your business discussion.
The "Arabian Nights" part of it might be the idea of exotic storytelling, travel, dreamlike locations... stories within stories. Magical realism (which, in a science fiction setting has incredible potential). You might track down the single issue (chapter?) of Gaiman's Sandman called "Ramadan" and read it to see a condensed version of this idea.
In Firefly, y'know how they cursed in Chinese? That was the attempt to show another cultures' influence on theirs. It succeeded to varying degrees throughout the series, but in order to remain as familiar as possible, there wasn't as much of an influence as there might have actually been had the world been fleshed out more.
Which Coriolis seems to be, and we all hope, to grow even from that. The inclusion and importance of religion is, to me, a dynamic indicator of a different culture.
What do characters do? Same as any people any time do. Why would they do it? Same as any people would in any age or culture. Struggle to survive, to gain wealth & prestige, or to maintain it if they've already got it. Why did Marco Polo head east? Why did Zheng He sail the Pacific? Why did Egil Skallagrimmson flee Norway? Either they were tasked by a patron to do so, wanted to explore to gain fame and fortune, or had to because they pissed off the local ruler.
Again, even as meandering a reply as this, barely covers the definition of what culture is. Perhaps start with Wiki (Golden Age of Islam is a great article; but keep in mind Arabic is more extensive a description than Islamic ((Arabic culture was not monotheistic, while Islam is, even in its own plurality of sects, just as Christianity's history includes more than just Catholic & Protestant)). And certainly this is not a religiously Islamic game. But the cultures assimilated long ago, and to unthread the tapestry would leave both poorer for it). If you're interested in more than that, there's a few documentaries that could be suggested. I've seen a recent one on the history of the Caliphate (a religious, as well as a secular, title in Arabic/Islamic history), that I watched to cultivate political ideas about the world I was to style in Coriolis.
You've asked some difficult questions. Which are usually the best kind. Hope this helps at all. And I hope I didn't just skip past some decent answers. Great questions are better addressed in a dialogue, rather than a monologue.
Last edited by
Umberto Octo on Fri 26 Aug 2016, 10:20, edited 1 time in total.
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Det imiterer en bikkje. Det er ikke virkelig! Kom dere vekk, IDIOTER!"