I’d separate the strict rules question from the table effect you want.
For Q1, my own ruling would be: the first opposed OBS establishes who notices whom in that moment. If the humans then stay hidden and wait for the drone to turn away, I would not call for a second OBS automatically just because they are still in the same cluttered room. I’d call for a new roll only when the fiction changes: they cross open space, make noise, split up, aim bulky weapons, communicate loudly, etc. If they expose themselves to attack, then yes, the bonus should depend on whether they are still genuinely unseen. That keeps the “ambush” from becoming a free button, but also avoids punishing players for choosing a good hiding spot.
For Q2, I don’t think hiding is useless against xenos, but it should rarely be a safe end-state. It works best as a way to buy one decision: get one door open, let someone crawl into a vent, draw the creature to another sound, or decide who sacrifices position. Once the creature is active, I’d run it less like “roll every stretch until it finds them” and more like a pressure clock:
- Passive: clues, distant movement, the players can still avoid contact.
- Hunting: sound/heat/motion points the creature toward the zone.
- Contact: one clear chance to misdirect, barricade, or flee.
- Attack: if they stayed passive too long, the xeno is now choosing the terms.
That way “freeze” is still a valid horror choice, but it only buys time; it does not solve the scene. The mice have a chance, but only if they use the chance to change the situation.
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Arthur.
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