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Terrain Modifiers in Urban Combat

Posted: Thu 25 Jun 2026, 13:14
by Viktor19333
Hey everyone! I was scanning through the Urban Operations book for my next campaign and noticed something interesting. In the combat example on page 17 (at least in the Italian version), a terrain modifier is applied even when shooting at a target in the same hex.

Shouldn't this work just like standard combat (where same-hex shots ignore terrain)?

How do you suggest handling this at your table?

Thanks in advance!

Re: Terrain Modifiers in Urban Combat

Posted: Thu 25 Jun 2026, 23:06
by paladin2019
Urban combat is a lot more granular than regular combat as a lot more detail is included concerning what is in a hex. So using the more abstract, standard scale, you have to allow for that.

Re: Terrain Modifiers in Urban Combat

Posted: Thu 25 Jun 2026, 23:39
by Fenhorn
I don't know what the right answer is but the rules was changed for Close Quarter Combat, so cover and ranged combat modifiers is applied indoors. The Urban Ops rules say that the Cover rules as changed to match the Close Quarter Combat rules. My guess is that that the rules was for indoor ranged combat modifiers as well.

Re: Terrain Modifiers in Urban Combat

Posted: Sat 27 Jun 2026, 18:41
by Viktor19333
Thank you all for the answers, I'll try the rules RAW and see!