Hello Forum! Free League sent me here when I asked them this question…
I got into D&D last year and have been actively playing both as DM and player in two separate groups. In the group that I'm a player in they want me to DM after the current D&D campaign and right away I thought of Free League's LOTR RPG adaptions.
I'm not opposed to learning and teaching TOR 2e over LOTR 5e and know that among the purists, TOR 2e is the only way to go. But I would love to hear from people who have played both and actually have given LOTR 5e a fair chance how well of an adaption it is from TOR 2e since it is my understanding that Free League tried to avoid simply making it just D&D in Middle-Earth. Are the nuances of TOR 2e really lost in LOTR 5e?
I own both the 2e and 5e books and noticed that in the latter there seems to be additional information for items, let's say the three Elven rings where the 5e version makes it seem like it wants to be prepared for players or the DM to wield these rings and hence there are attacks and characteristics to go with it, whereas in 2e there is just a basic description and the lack of additional attack info makes it seem like 2e doesn't want you to be able to use these rings. I wanted to inquire more about the meaning behind this. I understand that magic in the Tolkien world is really special and uncommon, and for non-Istari, common adventurers, magic mostly comes through items vs learned abilities which is why magic is toned down. I guess what I'm trying to get at is does playing LOTR 5e have the potential to be more magic heavy than TOR 2e, even though Free League tried to make their 5e adaption less magic heavy than D&D?
I have months before I will be DM'ing either TOR 2e or LOTR 5e so I will be focusing on story for now (which to me is the most enjoyable and important part of any RPG anyway), but I'm hoping to get nudged toward 2e or 5e. Or maybe the two can truly stand side by side as equals? The collector in me does like that 5e seems to have additional information on things, but maybe I could also lift that info (such as the Elven-rings) and adapt it to TOR 2e… but then again, why didn't Free League include that info in the 2e version… there must be a thematic reason for that, right?
Last, but not least, I am a pretty visual person and so have come to love top down battle maps. The Free League ones are beautiful, but I'm not sure yet how to handle them? How do people use these maps or do you just mostly go theater of the mind and take a more old school pen and paper approach for the players?
Thanks so much!
