I decided, for the hell of it, to do a Lifepath run-through and see what I got. Note that I haven't skinned this to a background yet; it's just the rolls (and choices).
Human or Android? 10, so human. Attributes start at 2 each.
Origin? Rolled 9, UPP; rolled 3, Ministry of Space Security, rolled 4, Outer Rim colony; rolled 12, 13, 45, CLOSE COMBAT +2, OBSERVATION +1.
Early Life? Rolled 45, Colonist on backwater planet, +1 Agility, +1 Wits; rolled 51, In the company of androids; roll 11, Experienced a stroke of luck, +1 HEAVY MACHINERY, +1 MOBILITY, +2 to Psych Eval.
Life Event? Rolled 43, A seismic event destroyed my home, +1 Agility, +1 Empathy; rolled 42, 23, +1 COMTECH, +1 STAMINA.
Gain 2 Attribute Points? +1 Wits, +1 Strength.
Career Path? Applied for Pilot: failed; applied for Colonial Marshal: failed; applied for Company Agent: failed; applied for Scientist: accepted, and gained a Favor (rolled 1, Popular); rolled 1, +$150; rolled 5, an M314 motion tracker. (This was weird. What to do if I'd failed for Scientist? There's nothing else I meet the minimums for. Just hand-wave it? Take Kid? Required to "Pull a Fast One"?)
Term 1? Rolled 6, Field Research; rolled 2, P-DAT; rolled 2, +1 OBSERVATION; Performed well, +1 psych eval; gained a Favor (rolled 2, 6, Personal medkit); rolled 2, +$300; rolled 1, Analysis; rolled 1, digital video camera.
Term 2? -1 Empathy; Rolled 6, Field Research; rolled 3, system diagnosis device; rolled 1, +1 COMTECH; Performed well, +1 psych eval; gained a Favor (rolled 4, 51,+1 SURVIVAL, but owe someone); rolled 4, +$600; rolled 2, Breakthrough; rolled 4, PDT.
Term 3? -1 Agility; rolled 5, Pristine Lab; rolled 2, +1 OBSERVATION; rolled 2, another P-DAT; Satisfactory Performance; rolled 5, +$750; chose Fast Reflexes; rolled 1, another digital video camera. (Again a little strange. I ended up with 8 pieces of gear. I'd suggest maxing that at 6 (completing the table), and then replace any extra with another Paycheck roll.)
Psych Evaluation? +4 to roll: rolled a 14: "Supportive of authority to the point of fanaticism. Suspect drug usage. Monitor closely." (That made me laugh. You can apparently score too high on your psych eval ... )
Finished:
Attributes Strength 3, Agility 3, Wits 4, Empathy 2.
Skills CLOSE COMBAT +2, HEAVY MACHINERY +1, STAMINA +1, MOBILITY +1, OBSERVATION +5, COMTECH +1, SURVIVAL +1, MANIPULATE +1 (but only against my own organization)
Talents Analysis, Breakthrough, Fast Reflexes.
Cash $1800.
Personal Gear P-DAT (x2), digital video camera (2), system diagnostic device, PDT, personal medkit, M314 motion tracker.
Signature Item Silver fang.
I could have fun with this character, after using the fluff to flesh him out. People do like to optimize characters in ALIEN, and this is a nice change of pace from that.