Sun 22 Dec 2024, 01:23
To each their own. But I see things a little differently. How often have you bought something new from the shop, even something expensive or a high end brand, and it's been scratched, broken, or didn't work at 100% in some way?
For this reason I wouldn't support a reliability of a 6. In fact I'd go the other way and recognise that most times the piece of equipment has already been had some sort of life, and so having a reliability of 5 or even 4 is seen as a "lucky" find.
I think we all make the mistake of thinking that at the start of a game, mission or scenario that everything has to start at 100%. When the truth or real life experience is more often that we don't always start with full gas tanks, full webbing of loaded magazines etc.
Perhaps we shouldn't even start injury free?! Living in a t2k world it wouldn't be uncommon to have a sprained ankle, an infection or taken some kind of knock. It adds character to the game. It can be a talking point for the PC. And from a referee point of view it probably even puts a small doubt in the players minds that they are starting down one health point.
Beep me when the apocalypse comes - Buffy Sommers