Sat 07 Oct 2017, 23:24
You could use a distance map(if you want to have distances locked in the mind of the players) like it is used in 3:16, where it is just like a ruler/divided zones, markers are just put in a zone.
Example:
Touch : P1, P2, Enemy1, E2
Close P3, E3, E4
Long: P4
Out of combat
Scene: the standard trope inn, with a big first floor with tables and bar and a stairway up to a balcony and some boarding rooms. All persons are in the big common room.
If the players move their characters around in the room or up the stairs, they can change the position of their marker to long distance, for example.