Hello - I am looking to get some clarification on the dwarven cultural virtue "Dark for Dark Business", pg. 83 of the core rulebook. The virtue states:
"When you are in the dark (at night, or underground) you are Inspired on all your rolls."
This does not seem to make sense to me. It says you are inspired on all your rolls which would seem to mean they add 1d to all rolls. I have asked others and they said that you can only get the benefit if you spend hope.. but that doesn't seem to make sense either. The core rule book on page 20 under Bonus Success Dice, it says:
"Most commonly, bonus Success dice are gained by spending Hope, or as the effect of a number of Cultural Virtues."
It seems to me that the rules are stating that the inspiration bonus success die is gained as part of the cultural virtue, irrespective of spending hope or not.
Anyone else have information on this? Has there been any clarification from Free League? Any information is highly welcome!