Sat 24 Apr 2021, 19:14
I guess I should have elaborated. Hexes are great for a lot of things. What they are not great for is tight spaces. Due to the angles involved, they tend to fall apart when you're trying to model a house with 3 rooms that ought to be made up of basically three hexes. So yeah, generally whenever someone moves indoors, I switch to theater-of-the-mind (or, if it's really critical, another form of map that just shows rooms and key objects) and play it out that way, as far as inside-the-building goes. If someone's in a building alone and engaging out the windows, then that has no real effect on normal combat as written. They just get the potential cover/protection bonuses.
(I try to use theater of the mind often, actually, unless it's a major battle at a key location. The burden of trying to quickly produce appropriate maps for different settings that don't become repetitive is fairly serious, and I've found quite often the battle map simply isn't needed and slows things down. So I try to mix and match.)
Author, Central Poland Sourcebook -- now available on DriveThruRPG