As someone new to the system, and preparing to run my first sessions, I have a few questions about the rules and setting.
1) Is there a particular lore-reason why the archetypes do not include the by far most common professions of the time? Meaning farmer (by a long margin), factory worker, miner, lumberjack, sailor, craftsman (masonry, carpentry etc.), merchant? I can just improvise from the examples given, but it seems odd. So I was wondering if there is an in-game reason that I have missed - i.e. can farmers not develop The Sight?
2) Shotguns have no stats as far as I can see. Anyone got a better suggestion that copying the stats from rifles except a 0-2 range instead of 1-3?
3) Any tips for running the game for less than 4 players (2 to be exact). I contemplated giving them the talent "Brave" for free since fear tests seem to be pretty punishing with a less-than-full party. Any other ideas?
Thanks in advance.