I was wondering if anyone had put out any FLW content for aircraft at all? I understand that this might not be necessarily in keeping with the original game scope, but was just curious to see if anyone had introduced them to their games?
Thanks,
I'll keep it in mind, thanks!There's some helicopter/aircraft rules in the Road to Armageddon gear book supplement. It's a mite pricey to buy solely for those, but I'd highly recommend it overall (provided you can stand the author bitching about the 4th edition ruleset every five minutes).
There are rules for converting from 2.2 to 4th in the gm book I think or is in the players book?
Now I'm curious what you need the aircraft for. Maybe for flying around your mercenary force a la "The Expendables" franchise?I've got a few ideas for a campaign/background I can work on.
Now I'm curious what you need the aircraft for. Maybe for flying around your mercenary force a la "The Expendables" franchise?I've got a few ideas for a campaign/background I can work on.
You could use the old trope of having a fictitious country. The movie "The Wild Geese" for example was about a mercenary operation in a fictitious African state called "Zembala". Likewise the movie "The Dogs of War" was about a mercenary operation in a fictitious African country called "Zangaro". Similarly the computer game "Call of Duty: Modern Warfare" was set in a fictitious country called "Urzikstan".I wanted to create a setting that didn't have a (close to) real life conflict as the background to the game.