Sorry if it has been posted before, but I think the journey example in page 110 doesn't match the rules. There are at least two issues as I was trying to make my mind around Journeys:
1. Fatigue
The total fatigue doesn't add up. There are two events in the journey: Short cut (1 point of fatigue) and Mishap (2 points). The Mishap targeted the Hunter which fails the skill test, thus 1 point more for him (Folco). At journey end, Folco has 4 points and the rest of the company 3. They also have 4 mounts, one of them with vigour 2. If that mount's vigour is applied to Folco, he would have 2 points left and according to the sample log he has 3 points. If the mount with 2 points is applied to any other Hero, they would be at 1 point and they already have 2 each. And this is before taking into account the TRAVEL roll to further reduce the accumulated fatigue.
2. Journey length
Looking at the map in the log (and the Eriador map also), it seems there are 8 hexes from Weathertop to Fornost for 8 days of travel. Taking into account the Short cut (-1 day) and the failed Mishap (+1 day), it should stay at 8 days and not 7 days as declared in the sample journey log.
Am I interpreting something wrong with the rules?