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Just finished a three session, 12 hour battle, why was it fun?

Posted: Mon 13 Dec 2021, 18:26
by jerichojeudy
And here is the session report and takeaway from the epic finale to the Blooming Vale adventure landscape!

And it didn't play out as I thought, obviously.

But my players were ecstatic, even though a strange NPC stole some of the spotlight. 3 sessions, 12 hours of action, almost all round to round game play... I thought that was a recipe for boredom and dice rolling saturation, but wasn't, apparently.

I checked in with my players, and they loved every minute of it, as did I. So here I try to look back and understand why that is.

https://youtu.be/au1OvIG-2_k

Re: Just finished a three session, 12 hour battle, why was it fun?

Posted: Sat 18 Dec 2021, 19:33
by Reason
Really enjoyed that, thanks for sharing!