Questions about grenades
Posted: Sat 11 Dec 2021, 08:05
Hi Refs and FL,
I had a quick question or two about grenades that I'd love some clarity on. First, an easy one. Do grenades suffer from deviation on misses? Reason would indicate that they would, but it's not stated explicitly in the player handbook so I wanted to ask just to be sure.
Second, grenade damage - grenades are listed with both direct damage and blast power. The example of a grenade being used in the player's handbook (pg. 68) indicates that the grenade only did blast damage to Diaz. Is that because the grenade only landed in the same hex as Diaz and wasn't targeting Diaz? Is there a certain proximity to a grenade that a target should be before they take both the direct damage and the blast damage? Should grenades only have blast damage and not both types? Or was the example just written poorly and Diaz should have taken more damage? Any thoughts here or official rulings would be super helpful to clarify the intent of the rules on this topic.
Thank you!
I had a quick question or two about grenades that I'd love some clarity on. First, an easy one. Do grenades suffer from deviation on misses? Reason would indicate that they would, but it's not stated explicitly in the player handbook so I wanted to ask just to be sure.
Second, grenade damage - grenades are listed with both direct damage and blast power. The example of a grenade being used in the player's handbook (pg. 68) indicates that the grenade only did blast damage to Diaz. Is that because the grenade only landed in the same hex as Diaz and wasn't targeting Diaz? Is there a certain proximity to a grenade that a target should be before they take both the direct damage and the blast damage? Should grenades only have blast damage and not both types? Or was the example just written poorly and Diaz should have taken more damage? Any thoughts here or official rulings would be super helpful to clarify the intent of the rules on this topic.
Thank you!