Hi all,
I have a campaign set in a Conan-esque sword & sorcery world and changed some of the core rules - including the magic schools - to better represent the style and feeling I want to achive. One thing I'd like to do is alter the shapeshifting spell a bit, so that the magic user does not fully transform into a chosen animal, but instead into some kind of human-animal hybrid/werebeast (still with human anatomy).
I'm struggling with balancing this and would appreciate some suggestions. Some key aspects I have in mind:
While in werebeast form:
- Transformation is not instantaneous but takes one or two rounds / minutes
- No magic possible, with the exception of some specific spells
- Immune to fear.
- No speech possible
- Not able to use weapons and tools (including armor, which gets replaced by natural armor (fur, scales etc.))
- Wits and Empathy reduced to 1, but not broken when reduced to 0. Instead, Wits 0 does prevent the ability to transform back into a human and Empathy 0 makes it impossible to differentiate friend from foe.
To balance the lack of weapons/items and make the spell worthwile, combat prowess and resilience should get improved. How would you balance this against other rank 3 spells?
Thanks in advance
Cereb.