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How long is a turn?

Posted: Sun 18 Oct 2020, 14:15
by lupex
Vaesen mentions turns on a few occasions as a measure of time, but I can’t find anywhere it actually mentions how long a ‘turn’ is in this setting. Which is slightly frustrating as apparently it takes a turn to treat injuries. In other systems a turn ranges from 10 to 15 minutes, so how long in Vaesen?

Re: How long is a turn?

Posted: Sun 18 Oct 2020, 22:49
by Fenhorn
Turns is a combat measurement. In each combat round each participant may take a turn based on their initiative, so it is seconds not minutes.

Re: How long is a turn?

Posted: Mon 19 Oct 2020, 07:55
by ChristopherRobin
In Pathfinder (and Dnd I guess), a turn is 6 seconds which seems more reasonable (if you have a short and long action, ie walk and hit) but I guess it just mean that the actions/skills etc that include "round" are short enough to be used in combat

Re: How long is a turn?

Posted: Mon 19 Oct 2020, 08:39
by lupex
Turns is a combat measurement. In each combat round each participant may take a turn based on their initiative, so it is seconds not minutes.
That seems strange as in most other YZE games a turn is a much longer period of time than a round, also there are some effects from Vaesen abilities that happen every turn. I wonder why they didn’t just say every round, like they usually would?

Re: How long is a turn?

Posted: Thu 22 Oct 2020, 21:38
by aramis
Turns is a combat measurement. In each combat round each participant may take a turn based on their initiative, so it is seconds not minutes.
That seems strange as in most other YZE games a turn is a much longer period of time than a round, also there are some effects from Vaesen abilities that happen every turn. I wonder why they didn’t just say every round, like they usually would?
That's probably a D&D holdover... in D&D BX/BECMI a round is 6 seconds a turn 10 minutes. AD&D it was round of 1 min, turn of 10 minutes.

Note that T2K 2.x used a 5 second turn, with initiative (a score from 1-7 for PCs) determining actions per turn, round being relegated to ammunition.

The various other YZE games are fairly loose with the time per combat round and per exploration turn.

Re: How long is a turn?

Posted: Sat 05 Dec 2020, 17:29
by Oddball_E8
Turns is a combat measurement. In each combat round each participant may take a turn based on their initiative, so it is seconds not minutes.
One might think that's natural, but other games (like FFG's Star Wars) have turns that are literal minutes...

Re: How long is a turn?

Posted: Tue 15 Dec 2020, 23:06
by Moldeboa

That seems strange as in most other YZE games a turn is a much longer period of time than a round, also there are some effects from Vaesen abilities that happen every turn. I wonder why they didn’t just say every round, like they usually would?
I may be mistaken, but I am pretty sure it's only Alien who has both rounds and turn.

I certainly think Vaesen could have been a little more consistent with the terminology (as they used both rounds and turn), but I guess one round consists of x number of turns, a turn being each PC getting to act with one fast and slow action. How long you say? Probably about 6-10 seconds. Whatever makes sense for you to perform the actions.

Re: How long is a turn?

Posted: Wed 16 Dec 2020, 13:14
by lupex
In both Alien and Forbidden Lands a turn is a specific measurement of time, it’s strange that Vaesen doesn’t distinguish a longer time period than a round, but it is what it is.

Re: How long is a turn?

Posted: Wed 09 Jun 2021, 09:22
by aramis
In both Alien and Forbidden Lands a turn is a specific measurement of time, it’s strange that Vaesen doesn’t distinguish a longer time period than a round, but it is what it is.
You really should check before posting...

Alien, page 83: callout box, bottom left,:
Round 5-10 sec combat
Turn 5-10 minutes stealth
shift 5-10 hours recovery

A factor of two isn't "specific"