The worst part of the kickstarter is the wait...
... but I'm curious to know why the various members backed. So, in the meantime...
I backed because I loved the setting, but not the rules, from prior editions.
How about y'all?
Same here.The worst part of the kickstarter is the wait...
... but I'm curious to know why the various members backed. So, in the meantime...
I backed because I loved the setting, but not the rules, from prior editions.
How about y'all?
Morrow Project is one of those games where the concept is brilliant, basically Post-Apocalyptic Red Cross/Humanitarian Aid group. Part Gamma World, part Doctors Without Borders. A rules light version would be amazing.Oh man -- The Morrow Project. Haven't thought about that in a long time! That might be something worth rebooting (even just house rules). Could be fun but even back when the rules seemed pretty outdated.
sounds like we should have requested it as a goal in the KS!Morrow Project is one of those games where the concept is brilliant, basically Post-Apocalyptic Red Cross/Humanitarian Aid group. Part Gamma World, part Doctors Without Borders. A rules light version would be amazing.Oh man -- The Morrow Project. Haven't thought about that in a long time! That might be something worth rebooting (even just house rules). Could be fun but even back when the rules seemed pretty outdated.
There are so many light systems available these days, Morrow Project should easily fit into one, e. g. Cepheus Atom: https://www.drivethrurpg.com/product/32 ... t_filteredMorrow Project is one of those games where the concept is brilliant, basically Post-Apocalyptic Red Cross/Humanitarian Aid group. Part Gamma World, part Doctors Without Borders. A rules light version would be amazing.Oh man -- The Morrow Project. Haven't thought about that in a long time! That might be something worth rebooting (even just house rules). Could be fun but even back when the rules seemed pretty outdated.