Made some additions/changes to the roll20 sheet which I'm hopefully planning to include in next week's updates.
Feel free to check out the latest changes in my
beta game.
- added a
Monster tab. To track a Monster's current Strength, use @{strength_total} for token bar settings. @{strength_total_max} is equal to @{strength} fyi: all four attributes are set similarity.
- added a new "Announcements" section (just click the version number upper right under FL logo). As new sheet versions are released, the announcements section will be displayed.
- swapped Rating and Dmg column to better portray "Rating - Dmg = Total" Trying to prevent adding operators to the layout unless they are needed...?
- added sub-totals for Gear, Weapons, Armor, and Coins Carried to the bottom of the Gear section.
- added new action buttons to the Shield section for "Parry" and "Shove".
- added Total to shield @{shield1_bonus_total}
- added "Don" to shields. If unchecked, Shield Parry/Shove; gear dice = "0"
- added a "Weight" and "Carried" fields for armor, shield, and weapons "Carried" selector includes "Yes", "No", or "Mount". (NOTE: these newly added attributes are set to
not carried by default to prevent being included twice for encumbrance. Please verify that any Weapons, Armor, and Shield weight is only being included in whichever location works best for you.) No and Mount will remove the items weight from the Character's encumbrance. Items located on the mount should also be listed as Mount's Gear or as gear included with the new repeating Beasts section.
- added Wt and Carr and Features to Weapons, Armor and Shield sections.
- added a new repeating section for "Beasts" (pack animals) A beast's Carry is based on it's STR and the mounted condition. Encumbrance needs to be manually entered for any Item(s) weight of gear included in the Notes textarea.
Cheers