Hello
new here (coming right off my backing of the kickstarter today).
I would like to voice a preference:
I'm fond of magic sub-systems in which you are given a bit of creativity; the option of something a bit more high fantasy-ish
I don't mean D&D style by that. A lot of people confuse the two. I don't mean omnipotent wizards..
What I mean is magic users not feeling useless and able to shape powers to their will (or at least try to)
I think a nice example of a dark/grounded folklorish european universe that has-at the same time-powerful but creative (especially in combat) magic
is Tigana by Guy Gavriel Kay. If that helps.
So I am wondering what kind of feel the finalized product will have. In any case whatever I have read about the game overall, so far, I've loved