Ship combat
Posted: Sun 30 Apr 2017, 04:52
I am not fully sold on it being better to go first in ship battles.
Phase 3 Pilot phase, there are some places where first is better but most are not. One example would be if ship A and B are 2CU apart and A going first stays where it is then B gets the chance to make sure its weapons are in range or the other ships are not. Same goes for if ship A closes ship B moves away. The advantage of going first is if you want to run.
Phase 4 sensors. If ship A locks on ship B, B can now try to break the lock. If ship B tries to lock there is nothing A can do about it. Yes if ship A does a pulse it is better to go first. But under locking its far better to be 2nd
Phase 5 attacks. Its good to attack first to do damage and crits but bad for defensive items. At 2 CU there is no way for ship A to defend against a torpedo launched that round. A takes a turn then B fires torpedo and it hits same round. But if A fired then B would have a chance to counter. The second in initiative has the advantage by if the other ship does not launch one then they know they can fire other weapons with that EP.
Thoughts?
Phase 3 Pilot phase, there are some places where first is better but most are not. One example would be if ship A and B are 2CU apart and A going first stays where it is then B gets the chance to make sure its weapons are in range or the other ships are not. Same goes for if ship A closes ship B moves away. The advantage of going first is if you want to run.
Phase 4 sensors. If ship A locks on ship B, B can now try to break the lock. If ship B tries to lock there is nothing A can do about it. Yes if ship A does a pulse it is better to go first. But under locking its far better to be 2nd
Phase 5 attacks. Its good to attack first to do damage and crits but bad for defensive items. At 2 CU there is no way for ship A to defend against a torpedo launched that round. A takes a turn then B fires torpedo and it hits same round. But if A fired then B would have a chance to counter. The second in initiative has the advantage by if the other ship does not launch one then they know they can fire other weapons with that EP.
Thoughts?