Creating the Sector
Posted: Fri 20 Mar 2015, 22:16
What's a good way to determine the quantity of humanoids/monsters the players encounter when exploring a sector?
Zone-Ghouls are described as moving in large groups; Cannibals in groups and Doom Cultists as a small band... does anyone have any suggestions for determining how many of a given type equates to an easy/moderate/hard challenge for a group of players?
Zone-Ghouls are described as moving in large groups; Cannibals in groups and Doom Cultists as a small band... does anyone have any suggestions for determining how many of a given type equates to an easy/moderate/hard challenge for a group of players?