Discovering the Zone
Posted: Sun 08 Mar 2015, 11:07
Not properly about the settings game, but don't want to pollute others thread and the swedish forum for the game is a language dangerzone to me ^^'
I found the game randomly yesterday afternoon on an internet forum, collect some informations intrigued at first but saw the cover of the animals mutants extension, then it strangely catched my attention (probably due to the Esso shirt).
I read the free preview on drivethru, i would say the mock up is really beautiful, not even to mention all the drawings, so i've bought the hardcover version and also the pdf because it was not included with it, and read different part of the game.
The first thing that really surprised me is that it's easily readable, english isn't my native language so when a RPG is in english it's not easy every time (i think about Red Dwarf RPG for instance) and sometimes even in french, corebook is a big deal to understand, but MYZ is a real joy, perfectly clear.
I also like the all-in-one aspect, the book really stand by itself. Apparently easy rules, the universe is described as much as it can be and most of all, the entire plot is explain. There is countless games where the main plot is dispatched into several extensions or even the GM is aware of it just 2 or 3 steps ahead. Here, even if a few details is still unknown or not explain in details, we got the start/middle/and an end to it.
I saw here that there is already some extensions in swedish (zone extensions, the beast mutants don't recall others), and the zone extensions are planned in english. I hope the game will be supported enough in english, it really deserved it.
BTW, any chance of a Gamemaster screen ?
I found the game randomly yesterday afternoon on an internet forum, collect some informations intrigued at first but saw the cover of the animals mutants extension, then it strangely catched my attention (probably due to the Esso shirt).
I read the free preview on drivethru, i would say the mock up is really beautiful, not even to mention all the drawings, so i've bought the hardcover version and also the pdf because it was not included with it, and read different part of the game.
The first thing that really surprised me is that it's easily readable, english isn't my native language so when a RPG is in english it's not easy every time (i think about Red Dwarf RPG for instance) and sometimes even in french, corebook is a big deal to understand, but MYZ is a real joy, perfectly clear.
I also like the all-in-one aspect, the book really stand by itself. Apparently easy rules, the universe is described as much as it can be and most of all, the entire plot is explain. There is countless games where the main plot is dispatched into several extensions or even the GM is aware of it just 2 or 3 steps ahead. Here, even if a few details is still unknown or not explain in details, we got the start/middle/and an end to it.
I saw here that there is already some extensions in swedish (zone extensions, the beast mutants don't recall others), and the zone extensions are planned in english. I hope the game will be supported enough in english, it really deserved it.
BTW, any chance of a Gamemaster screen ?