Action Plan + Tactical Support
Posted: Sat 08 Aug 2026, 10:36
Im playing a character that has both action plan and tactical support. I'm unclear how they interact with each other. Tactical support says it works as a stunt on ANY roll in an action scene, allowing you to give +2/per in exchange for any number of EXTRA 6s. Action plan gives +1 die for each 6 rolled giving a scaling sucess rather than the binary seen with attack rolls, so im not sure if there even are "extra" successes to be able to use them together. I could see it going 3 ways; say i roll action plan and get 5 sucesses
scenerio one: they dont work together
I give my team +5 with AP but dont have any "extra" sucesses so no TS bonus can be used
scenerio two: they totally overlap
I give my team + 5 and because I exceeded the 1 success threshold to activate AP by 4 I get 4 TS bonuses to hand out (this seems super busted with a potential +13 dice bonus, its also DMs current RAW ruling)
Scenerio three: they share dice
I give my teeam up to +5 but i can choose to reduce that by 1 for each TS bonus i give out (this seems like a powerful and flexible option allowing me to buff attackers while diverting dice to support characters who arent on the offensive)
We've only just switched our game over to this system so this hasn't had time to get out of hand yet but i hit a 5 playing robot in the intro oneshot under scenerio 2 rules and thought I should be spamming this ability constantly. Overall I think this system is really fun. Sorry for the long post any advice or clarity is greatly appreciated.
scenerio one: they dont work together
I give my team +5 with AP but dont have any "extra" sucesses so no TS bonus can be used
scenerio two: they totally overlap
I give my team + 5 and because I exceeded the 1 success threshold to activate AP by 4 I get 4 TS bonuses to hand out (this seems super busted with a potential +13 dice bonus, its also DMs current RAW ruling)
Scenerio three: they share dice
I give my teeam up to +5 but i can choose to reduce that by 1 for each TS bonus i give out (this seems like a powerful and flexible option allowing me to buff attackers while diverting dice to support characters who arent on the offensive)
We've only just switched our game over to this system so this hasn't had time to get out of hand yet but i hit a 5 playing robot in the intro oneshot under scenerio 2 rules and thought I should be spamming this ability constantly. Overall I think this system is really fun. Sorry for the long post any advice or clarity is greatly appreciated.