Life Path Roleplay
Posted: Fri 17 Jul 2026, 18:04
Hello, Everyone.
I wanted to add a life path role-play element. I was thinking that after every life path choice the players would roll (like a D6) 1-2 being a negative turn of events, 3-4 being a more neutral, and 5-6 being a positive turn of events. If the player can role-play something that adds to the PCs backstory/mood/motivation then a point would be awarded. At the end of charater creation those points could be spent on rewards (non-game changing items/contacts etc..). I welcome any thoughts on this along with thoughts on what the players could be rewarded. Does it need to be just reward points, or negative/neutral/positive points? Any way thanks for reading this and especially if you leave a thought.
M
I wanted to add a life path role-play element. I was thinking that after every life path choice the players would roll (like a D6) 1-2 being a negative turn of events, 3-4 being a more neutral, and 5-6 being a positive turn of events. If the player can role-play something that adds to the PCs backstory/mood/motivation then a point would be awarded. At the end of charater creation those points could be spent on rewards (non-game changing items/contacts etc..). I welcome any thoughts on this along with thoughts on what the players could be rewarded. Does it need to be just reward points, or negative/neutral/positive points? Any way thanks for reading this and especially if you leave a thought.
M