immobilization
Posted: Fri 10 Apr 2026, 14:25
So, there are a bunch of effect which basically immobilize a target. These are usually worded similarly, but not always the same.
I found:
The Trap Stunt. The target cannot move or make slugfest attacks.
Grapple. The target cannot move or perform any actions requiring body movement (including slugfest and shooting attacks).
Environment Phasing boost for Intangibility. The target cannot move or perform slugfest attacks.
Cold Control. You can immobilize the target, preventing it from performing any actions that require physical movement.
Magnetism Control. You can immobilize the target, preventing it from performing any actions that require physical movement.
Snare. The target is immobilized and cannot perform any actions that require physical movement (including slugfest and shooting
attacks).
Plant Control. The target is immobilized and cannot perform any actions that require physical movement (including slugfest and shooting attacks).
So, I guess my question is: which of the above effects are intended to be the same, which are intentionally different?
I thought Trap Stunt might be intentionally different, and maybe Environment Phasing (only feet are held).
Are the other effects the same? Some of them explicitly mention slufgest and shooting attacks (Grapple, Snare, Plant Control) as prevented forms of actions requiring physical movement, some don't (Cold Control, Magnetism Control), but still generally prevent actions requiring physical movement.
Thank you in advance!
I found:
The Trap Stunt. The target cannot move or make slugfest attacks.
Grapple. The target cannot move or perform any actions requiring body movement (including slugfest and shooting attacks).
Environment Phasing boost for Intangibility. The target cannot move or perform slugfest attacks.
Cold Control. You can immobilize the target, preventing it from performing any actions that require physical movement.
Magnetism Control. You can immobilize the target, preventing it from performing any actions that require physical movement.
Snare. The target is immobilized and cannot perform any actions that require physical movement (including slugfest and shooting
attacks).
Plant Control. The target is immobilized and cannot perform any actions that require physical movement (including slugfest and shooting attacks).
So, I guess my question is: which of the above effects are intended to be the same, which are intentionally different?
I thought Trap Stunt might be intentionally different, and maybe Environment Phasing (only feet are held).
Are the other effects the same? Some of them explicitly mention slufgest and shooting attacks (Grapple, Snare, Plant Control) as prevented forms of actions requiring physical movement, some don't (Cold Control, Magnetism Control), but still generally prevent actions requiring physical movement.
Thank you in advance!