Archtype points
Posted: Fri 13 Mar 2026, 18:52
I have started looking more closely at the Archtypes in the core book. And I do realize I'm also late for suggesting revisions in the Beta...
But: am I missing something, or are some of the Archtypes incorrect in terms of the starting Attributes + starting Powers? They are all supposed to be balanced for Global Guardian rank, so 32 Attribute Points and 4 Powers. A few seems wrong:
- The Powersuit has 32 Attribute Points and 5 choices worth of Powers (2 Attribute Points overspend?)
- The Psychic has 26 Attribute Points and 6 Powers (2 Attribute Points underspend?)
- The Speedster has 25 Attribute Points and 8 choices worth of Power (1 Attribute Point overspend?)
But: am I missing something, or are some of the Archtypes incorrect in terms of the starting Attributes + starting Powers? They are all supposed to be balanced for Global Guardian rank, so 32 Attribute Points and 4 Powers. A few seems wrong:
- The Powersuit has 32 Attribute Points and 5 choices worth of Powers (2 Attribute Points overspend?)
- The Psychic has 26 Attribute Points and 6 Powers (2 Attribute Points underspend?)
- The Speedster has 25 Attribute Points and 8 choices worth of Power (1 Attribute Point overspend?)