Page 1 of 1

Criticals

Posted: Fri 26 Sep 2025, 16:19
by pelorus
Don't forget Mental Criticals! When Broken by stress! And telepaths bringing your fears to the fore.

Re: Criticals

Posted: Sun 28 Sep 2025, 07:02
by FatherJ_ct
Yes, it would be nice to have the crits for mental (traumas, that need counseling like in other YZE), two tables flavored for physical/mental.

I would like to suggest change for crits "Crushed/Broken bone" instead of Crushed arm, and "Multiple crushed/broken bones" rather than Crushed leg, this would fit more neatly with the crit going up a level if lower one is rolled. Oh you had a broken bone, now there are more. Also a suggestion for that lvl8 multiple crushed/broken to be -3 modifier. Perhaps lvl9 as well. Then lvl10/11 are -4 (I mean, you are a pulp/skewered). Just some thoughts. :)

You could have separate roll table for which bone(s) [granted the GM could do this, but having table/specifics always helps offload the GM needing to make it up on the fly]

Re: Criticals

Posted: Mon 29 Sep 2025, 23:45
by Magnanimous
Don't forget Mental Criticals! When Broken by stress! And telepaths bringing your fears to the fore.

This is a great idea !

Re: Criticals

Posted: Sun 05 Oct 2025, 19:07
by Chrislee66
Just adding my thumbs up to this. Mental/stress-based criticals are almost a must.