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Skill-based spellcasting

Posted: Sun 05 Jan 2025, 15:24
by Quorlox
Has anyone experimented with switching the FB system to skill-based spellcasting?

As a first draft, I'm considering having it cost 1 Willpower to cast a spell, and the resulting number of successes would be the spell's power level. No successes would mean the spell failed. Banes obtained while pushing a spell would result in a magical mishap.