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Damage to broken units

Posted: Sat 04 Jan 2025, 23:52
by Kingprawn67
Only played one game so far so forgive my ignorance if we just missed something in the rules.
We couldn't find any way to further injure a unit once they are broken and laying on the ground, other than a rule that says if you do damage equal to their life points in one attack they are removed from the game. This leaves them pretty impervious to all attacks until recovery, which seems out of whack as typically in a game system this would be the units most vulnerable moment, and even event cards like the Mutant Tree eliminate any unit next to them that haven't recovered.
Thanks in advance.

Re: Damage to broken units

Posted: Sun 05 Jan 2025, 01:21
by Fenhorn
It would be a very boring gameplay if as soon as anyone becomes broken, the next move is to give the poor broken model that can't defend himself some extra hits and with that even maybe send him out. That sort of game play happened a lot in some other skirmisher games that I have played. Thanks to this rule, that is not a valid tactics anymore. The game is only typically five rounds long so this rule make sure that you have a chance of getting a model back before the end of the game.