Ugglefar
Posts: 170
Joined: Thu 04 Aug 2016, 21:17

Re: ALPHA Feedback Thread

Sat 28 Dec 2024, 19:25

Pages 101-113:

The text in the tables sometimes end with a punctuation, and sometimes it does not.
 
Ugglefar
Posts: 170
Joined: Thu 04 Aug 2016, 21:17

Re: ALPHA Feedback Thread

Sat 28 Dec 2024, 19:51

Page 108:
  • "CARGO: 2000 kg" - 2,000 kg?
 
IceRunner
Posts: 1
Joined: Mon 30 Dec 2024, 10:18

Re: ALPHA Feedback Thread

Mon 30 Dec 2024, 10:21

on page 18 "Origin". I think it would be a huge help with there was a sentence or two describing the origins. It'd help players identify with one of the origins and give them a jumping off point for character creation. as of right now it's just stats bonus with no real connections to the world.
 
Pelhle
Posts: 172
Joined: Fri 06 Feb 2015, 14:00

Re: ALPHA Feedback Thread

Mon 30 Dec 2024, 11:24

Page 48: combat talent Executioner is missing [1].
 
tjenkins386
Posts: 1
Joined: Fri 03 Jan 2025, 08:41

Re: ALPHA Feedback Thread

Fri 03 Jan 2025, 08:44

Under several of the equipment and weapons features it lists "battery" as a feature but does not specify what that feature means.
 
TheManFromNan
Posts: 1
Joined: Mon 06 Jan 2025, 19:31

Re: ALPHA Feedback Thread

Mon 06 Jan 2025, 19:32

On page 48, Dirty Fighter says 'bamage' not damage
 
Baloo
Posts: 26
Joined: Wed 25 Nov 2015, 18:07

Re: ALPHA Feedback Thread

Tue 14 Jan 2025, 13:12

On page 110, the Airlock and Amphibious upgrades are listed on the same row in the table.
 
paga_93
Posts: 1
Joined: Tue 14 Jan 2025, 15:49

Re: ALPHA Feedback Thread

Tue 14 Jan 2025, 16:21

This is a call for the game designers.
I read the alpha pdf and one thing that stick with me was that one of the main theme of the game is intrigue, which I can see in a game where a party of explorer goes to a site that could be in possession of another faction and convince them to enter the site, or an adventure where they have to find a way to get a concession (something like mineral concession in Yukon with the gold seekers). I imagined there would be a important part of the book about that, since it's a KEY THEME.

You can imagine my disappointmente when I reached the part about social conflict: less than a page compared to the 8 pages dedicated to combat, which isn't a KEY THEME, and just the adding/subtracting modifiers without any kind of structure like initiative, turns, special actions, etc.

I understand that it's probably pretty late to make an important change like adding a consistent subset of rules, but I think it would be very rewarding for players to do something different and really play out the social conflict.

This is my major critique to the book until now. I am very curious about how you managed exploration.
 
Pelhle
Posts: 172
Joined: Fri 06 Feb 2015, 14:00

Re: ALPHA Feedback Thread

Fri 17 Jan 2025, 20:13

Page 48: combat talent Executioner is missing [1].
Or should be [1-3] according to the table.
 
Pelhle
Posts: 172
Joined: Fri 06 Feb 2015, 14:00

Re: ALPHA Feedback Thread

Sat 18 Jan 2025, 01:24

Page 62: Flow chart, ranged combat:

The bottom box, second to the right: a bird symbol (6, success) is placed over or under the text ’dam-’.

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