Tue 30 Jul 2024, 21:35
Charge.
"You transfer your WP to an inanimate object of your choice, which acts as a battery. Each power level lets you transfer up to 10 WP. Anyone in contact with the object can then use its WP instead of their own. After one shift of time, the charged WP dissipate, unless combined with PERMANENCE. CHARGE can also be combined with MAGIC SEAL (see above)."
The way i read it, if you are in contact with the enchanted object, anyone can draw out the WP out of the object, regardless if you are a mage or not.
I can agree the way it is written, it implies that you use the WP in the object first over using your own pool when you need to pay for a spell or ability. But imo i don't see a reason why you shouldn't be able to take points from the charged object to replenish spent WP.
Beware the fey!