Butcher, Zone Cook, and Grub
Posted: Fri 12 Jul 2024, 21:41
Just to clarify how this works:
If a character butchers an animal, they automatically extract a number of rations of grub equal to the creature’s strength. This is “usually” contaminated by rot (I assume at the GM’s discretion?).
If a Zone Cook then tries to cook it, they have to roll against their Know the Zone value. For every 6 they roll, they then roll another D6 to determine how many rations they successfully turn into rot-free grub?
What if they fail the Know the Zone roll? Can they try again after a certain period of time (e.g. 4 hours), or is the food doomed to be rot-tainted, or worse, spoiled?
I’m divided between game-play, which would argue for a fail-as-a-fail - the attempt fails and the food is rot-tainted forever - and a sense of realism, which suggests that, if you know how to cook, you’re just as likely to cook successfully as you would be to butcher an animal, which didn’t require a roll. The food may taste bad, but it should be cooked.
I tend to like the idea of a Zone Cook automatically cooking D6 rations, while a non-cook has to roll, at risk of burning/spoiling/undercooking the meat, resulting in rot or poison (requiring Endurance rolls to avoid damage), or something to that effect.
Any thoughts on this?
If a character butchers an animal, they automatically extract a number of rations of grub equal to the creature’s strength. This is “usually” contaminated by rot (I assume at the GM’s discretion?).
If a Zone Cook then tries to cook it, they have to roll against their Know the Zone value. For every 6 they roll, they then roll another D6 to determine how many rations they successfully turn into rot-free grub?
What if they fail the Know the Zone roll? Can they try again after a certain period of time (e.g. 4 hours), or is the food doomed to be rot-tainted, or worse, spoiled?
I’m divided between game-play, which would argue for a fail-as-a-fail - the attempt fails and the food is rot-tainted forever - and a sense of realism, which suggests that, if you know how to cook, you’re just as likely to cook successfully as you would be to butcher an animal, which didn’t require a roll. The food may taste bad, but it should be cooked.
I tend to like the idea of a Zone Cook automatically cooking D6 rations, while a non-cook has to roll, at risk of burning/spoiling/undercooking the meat, resulting in rot or poison (requiring Endurance rolls to avoid damage), or something to that effect.
Any thoughts on this?