Some advice on multiple attacks
Posted: Sun 12 May 2024, 13:05
I really need some substantial advice on how to use mighty adversaries. Up until now I have never introduced an adversary with Might 2 or higher. It seems so overwhelming.
A single creature that can make the same number of attacks as its Might score? The player-heroes will be wiped out!
Or am I wrong?
I play with two groups, one with 3 hobbits, quite experienced but still small and not heavily armored. The other group consists of a dwarf (a veritable tank) and a Woodsman.
Usually the adversaries with Might 2+ also have devastating attacks.
I have planned a close encounter with a giant underground snake for the hoobits. I am going to give the player-heroes different advantages like being able to shoot and run for a few rounds, tip over a large statue and win time at narrow passages, but still, I will slaughter them.
Isn’t the ability to make the same number of attacks as its Might score overwhelming?
A single creature that can make the same number of attacks as its Might score? The player-heroes will be wiped out!
Or am I wrong?
I play with two groups, one with 3 hobbits, quite experienced but still small and not heavily armored. The other group consists of a dwarf (a veritable tank) and a Woodsman.
Usually the adversaries with Might 2+ also have devastating attacks.
I have planned a close encounter with a giant underground snake for the hoobits. I am going to give the player-heroes different advantages like being able to shoot and run for a few rounds, tip over a large statue and win time at narrow passages, but still, I will slaughter them.
Isn’t the ability to make the same number of attacks as its Might score overwhelming?