Fri 01 Mar 2024, 17:04
I'm sad to say, I'm really disappointed in the Food and Water mechanic. I understand some tables don't want to deal with this, which is fine. But for the tables that do, the given mechanic falls flat. Some added weight, which aligns with what I homebrewed in 1e is nice, and a good start, considering Journey supply's Load is removed from 2e. The fancy bad/good water table is nice, but it'll never be used since you brought water with you, why risk it?
I get it, TOR 2e is rules simple, but so is Alien RPG and it has a simple Supply mechanic for Food and Water for those that want to use it. Many handwave it there also, but at least the official mechanic exists for those who do wish to use it. For a game about traveling and going places where food and water may not exist, it feels like a big oversight.
Free League, Nepitello, Food and Water has been part of YZE games since the beginning, Mutant Year Zero, even in the systems loosely-based on YZE, please include at least an optional Food and Water mechanic that survival tables can use. Thank you for listening, and the Alpha is looking good otherwise!