Ad Astra space combat questions
Posted: Wed 31 Jan 2024, 21:21
I recently got the wonderful new book of Ad Astra. Which I will be adapting to my campaign. However, I did have a couple of questions regarding space combat.
- The damage table indicates that if a ship is hit in an area with a gear bonus of 0, the result above it in the table applies.
- Does that mean the next bonus up gets reduced, or the effect above it in the table triggers?
- What happens when the hull has already been reduced to 0, and a shot lands on the hull? Is there no effect? Wouldn't that prolong space combat? (Especially if a ship was manned by only robots)
- There seems to be no rule that says you can't hang out the airlock and take podshots at the enemy ship with your pistol. I think that's amazing, but I wonder if it was intentional.
- What kind of resilience would the player ship have if it was to partake in space battles?