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New Optional Rule: Soak Damage
Posted: Mon 25 Sep 2023, 06:35
by grimmdm45
I have this idea of allowing players to reducing incoming damage by taking on a condition…
Kind of play on the Pushing the Roll mechanic
I was thinking of allowing them to reduce the damage by half by taking a condition ..
What do you all think?
Re: New Optional Rule: Soak Damage
Posted: Thu 28 Sep 2023, 21:57
by Barbarianbob
Hmmmm... interesting. I don't think it would "break" anything. If they do it to often, we'll those conditions with start to add up quickly. Give it a whirl.
Re: New Optional Rule: Soak Damage
Posted: Wed 04 Oct 2023, 10:18
by JohnWithAgun
if you want to keep it more inline with the default condition mechanic you could offer to re-roll the incoming damage dice in exchange for a condition. or reduce by a d6 instead of fixed value.
It does add more time, but flat reduction is a tad bit to safe and boring imo

Re: New Optional Rule: Soak Damage
Posted: Fri 06 Dec 2024, 12:00
by CrowGoblin
If they re-roll, you’ve taken a condition and they’ve got a chance to roll even more damage.