If i understand correctly, there is no way to recover from trauma unless u 1/ sleep for 4 hours and 2/ have the appropriate resource, since the healing skill can only be used to 1/ recover from "broken" status 2/ heal critical wounds.
1/ Can anyone confirm my reading is correct ? 2/ if this is correct, i find this rule to be excessively penalizing since it slows down the game a lot (players have to rest a lot in order to prepare for dangers ahead they cant foresee), did anybody find another way around that ? 3/ when a player's wit is damaged, does he need 4h rest per point of attribute to recover, or just 4 hours to recover it all (it seems to me the rules imply they have to sleep 4h per point, but it also seems "artificial" to just add hours of sleep).
Thx a lot if anyone can enlighten me and sorry for the english.