Another question!
We have four sessions under our belts, with two fights so far. We're beginning to get a handle on the rules. The combat so far have really been quick volleys, and I'm looking forward to making them a bit more interesting, using the rules to greater effect.
With this in mind, I finally put my finger on something that had been bothering me, but that I hadn't sorted out until just now:
When an encounter occurs, how do you know where to place the units? Both the PCs and the NPCs?
I know there is a table to tell me the distance between the two sides. But since terrain, flanking of cover, and limited movement matter in this game, it seems as if where units are when drawing initiate is going to be a big deal. I might have missed it in the rules, but if the PCs are marching cross-country, and you pull out the combat map, where do you actually place them? How do you know where to place them? How do you know where to place them? And the reverse: independent of distance (which, again, is determined randomly) how do you know where to place the NPCs for the encounter.
How do people here handle this? Is there something obvious I'm missing? Or is there a bit of an at to it?
Also, how many maps do you usually put down? Obviously distance of encounter will affect this. But I’m curious about whether the game is better if you build a tighter tactical area, or give more space.
Thanks!