bradbard
Posts: 9
Joined: Fri 21 Jan 2022, 01:56

Re: More havens ... by AI?

Thu 18 May 2023, 02:22

These are great! Thanks so much!

If you're inspired to post more, please do.
 
Jonesy64
Posts: 46
Joined: Wed 11 Dec 2019, 19:31
Location: Illinois

Re: More havens ... by AI?

Thu 18 May 2023, 02:53

Great job! Would love to see more!! A National Guard Armory, Western Dude Ranch, Cave system, Prison, FEMA camp, subway system
 
lenardg
Topic Author
Posts: 39
Joined: Fri 22 Apr 2022, 14:14
Location: Finland

Re: More havens ... by AI?

Thu 18 May 2023, 07:46

Haven Name: Fort Vigilance

Location: An abandoned National Guard Armory located on the outskirts of a large city.

Description: Fort Vigilance is a large, imposing structure made of reinforced concrete. The building is largely divided into a vast vehicle depot, an armament storage area, and administrative offices. Additionally, there's a small indoor shooting range and a mess hall. The armory is surrounded by a tall, chain-link fence topped with barbed wire.

Capacity: The armory's size allows it to comfortably accommodate up to 100 people.

Supplies: As an armory, the site is rich with military-grade weaponry and ammunition. There are also several military vehicles, some in working condition. Emergency rations and medical supplies are available, but in limited quantities.

Defenses:
  • The reinforced concrete structure of the armory provides a strong defense against walkers.
  • The perimeter fence topped with barbed wire acts as an effective barrier.
  • The armory's watchtower serves as an excellent lookout point and sniper post.
  • Access to military-grade weaponry significantly bolsters the survivors' combat capabilities.
Defense Score: 6. As a military installation, Fort Vigilance has the highest level of defensive capabilities, including fortified structures, a secure perimeter, and access to weapons.

Current Issues:
  • Limited Food and Water: The emergency rations found in the armory won't last long, given the number of people. There's also a pressing need for a sustainable water source.
  • Fuel Shortage: While the armory has vehicles, there's a severe shortage of fuel. Without fuel, the vehicles are useless, and the generator can't provide electricity.
  • Unexploded Ordnance: Some areas of the armory were damaged in the initial chaos, resulting in unexploded ordnance. This makes parts of the armory hazardous.
 
lenardg
Topic Author
Posts: 39
Joined: Fri 22 Apr 2022, 14:14
Location: Finland

Re: More havens ... by AI?

Thu 18 May 2023, 07:49

Haven Name: The Last Frontier Ranch

Location: A secluded, western-style dude ranch nestled in the rolling hills of the American Southwest.

Description: The Last Frontier Ranch is a sprawling property with a large main ranch house, multiple guest cabins, a barn, and vast pastures. The rustic, wooden structures, well-maintained despite the circumstances, give the place an authentic Old West charm. The property also includes a corral with a few surviving horses and a small vegetable garden.

Capacity: The ranch can comfortably accommodate around 50 people, between the main ranch house and the guest cabins.

Supplies: The ranch had stockpiled canned goods and dried food, and there's a decent supply of horse feed. There are various tools and equipment for ranch maintenance, along with a couple of shotguns and hunting rifles. There's also a well on the property, providing a reliable source of water.

Defenses:
  • A wooden fence encircles the entire property, acting as the first line of defense.
  • The open terrain of the ranch allows for clear visibility in all directions.
  • The surviving horses can be used for patrols and quick response to threats.
  • Entrances have been reinforced, and the barn's loft serves as a lookout post.

Defense Score: 3.5. While the fence and visibility offer an advantage, the defenses rely heavily on the ability to spot and respond to threats quickly.

Current Issues:
  • Limited Medical Supplies: There are basic first aid supplies, but the ranch lacks any serious medical equipment or medicine, a problem for any serious injuries or illnesses.
  • Problematic Survivors: Some of the survivors, particularly those from the original ranch staff, have had trouble adjusting to the new hierarchy and are causing occasional disputes.
  • Predators: Besides the walker threat, the ranch's remote location means there's a risk from wildlife, like coyotes and rattlesnakes, particularly if they're drawn to the ranch by the presence of food and livestock.
 
lenardg
Topic Author
Posts: 39
Joined: Fri 22 Apr 2022, 14:14
Location: Finland

Re: More havens ... by AI?

Thu 18 May 2023, 07:57

Haven Name: The Labyrinth Refuge

Location: A vast cave system located in a mountainous region.

Description: The Labyrinth Refuge is a network of interconnected caves and tunnels carved by nature over millennia. The caves vary in size, with some barely large enough for a person to crawl through, while others can accommodate a group of people comfortably. Stalactites and stalagmites create an almost surreal environment. A subterranean stream runs through part of the system, providing a source of fresh water.

Capacity: The cave system can accommodate around 30-40 people, but the uneven terrain and complex network make it difficult to utilize fully.

Supplies: Initial supplies are limited to what the survivors brought with them, primarily canned goods, camping equipment, and first aid kits. The cave provides a natural source of water from the stream, and there are edible plants and potential game in the surrounding forests.

Defenses:
  • The cave's entrances are narrow and easily defensible.
  • The complex network of tunnels can disorient walkers, reducing the chance of a large-scale intrusion.
  • The survivors have set up a few tripwires near the entrances, rigged with noise-making devices to alert them of approaching walkers.

Defense Score: 4. While the cave lacks formal defenses, its natural features provide a good level of security.

Current Issues:
  • Limited Light Sources: The deeper parts of the cave are pitch black, and the survivors' supply of flashlights and batteries is dwindling. They are relying more on torches, but these produce smoke and could potentially lead to respiratory issues.
  • Difficult Navigation: The complex network of tunnels and lack of light can make navigating the cave system hazardous, and there's a risk of people getting lost.
  • Cold and Damp Environment: The constant cold and damp conditions in the cave could lead to hypothermia and respiratory issues over time, especially among the young and the elderly.
 
lenardg
Topic Author
Posts: 39
Joined: Fri 22 Apr 2022, 14:14
Location: Finland

Re: More havens ... by AI?

Thu 18 May 2023, 08:47

Haven Name: Sanctuary Point

Location: An abandoned FEMA (Federal Emergency Management Agency) disaster relief camp, located near a large lake in the Midwest.

Description: Sanctuary Point consists of multiple pre-fabricated buildings, canvas tents, and trailers spread across a large, flat area. The site includes a medical tent, food distribution center, administrative offices, and sleeping quarters. There's also a central plaza for community gatherings. The camp is surrounded by a high chain-link fence.

Capacity: Sanctuary Point was designed to accommodate a large number of disaster victims, so it can comfortably hold up to 500 people.

Supplies: The camp was well stocked with emergency rations, medical supplies, and disaster relief equipment. There's a water purification system in place, providing clean water from the nearby lake. There's also a limited supply of gas for cooking and heating.

Defenses:
  • The camp's perimeter is surrounded by a high chain-link fence, offering a basic level of security.
  • Several watchtowers around the camp provide good visibility and serve as sniper posts.
  • The entrance gate can be securely locked, and a siren system is in place for emergencies.
  • The camp's flat and open layout offers clear lines of sight in all directions, limiting potential surprise attacks.

Defense Score: 4.5. While it doesn't have military-grade fortifications, the camp's fences, watchtowers, and siren system provide good security.

Current Issues:
  • Unsecured Surrounding Area: The vastness of the surrounding area is a double-edged sword. While it provides clear visibility, it's also challenging to secure and monitor fully, especially with limited manpower.
  • Dwindling Food Supplies: While there were initial supplies of emergency rations, these are starting to run low. Finding a sustainable food source is becoming increasingly urgent.
  • Waste Management Issues: The camp's waste management system is not equipped for long-term use, leading to sanitation concerns that could potentially cause health problems.
 
lenardg
Topic Author
Posts: 39
Joined: Fri 22 Apr 2022, 14:14
Location: Finland

Re: More havens ... by AI?

Thu 18 May 2023, 08:52

Haven Name: The Iron Pen

Location: An abandoned, low-security prison located in a remote area far from major cities.

Description: The Iron Pen is a large, single-story structure surrounded by open space. Despite being long-abandoned, the prison still maintains an imposing presence with its guard towers, high walls, and concertina wire. Inside, there are numerous cells, offices, a cafeteria, a small infirmary, and a recreational yard.

Capacity: Given the size of the facility, the Iron Pen could potentially house up to 200 people, depending on how comfortably the survivors wish to live.

Supplies: Upon arrival, survivors found the prison completely devoid of supplies. They've been able to scrounge together basic necessities from the surrounding area, including canned goods, water, medical supplies, and some tools. There's a well on the prison grounds, providing a reliable source of water.

Defenses:
  • The prison walls and cell bars, though aged, provide a significant barrier against walkers.
  • The guard towers serve as excellent lookout points and sniper posts.
  • The singular entrance and exit, originally designed to control prisoner movements, now provides a secure choke point against intruders.
  • The open area surrounding the prison allows for early detection of approaching walkers.

Defense Score: 4. Although the prison's fortifications have suffered from neglect, its inherent design as a secure facility provides an advantage.

Current Issues:
  • Dilapidated Structures: Because the prison was abandoned for years, many structures are in a state of disrepair, including portions of the outer wall and some of the cellblocks.
  • Lack of Heating and Insulation: Prisons aren't designed for comfort, and the lack of proper heating and insulation can make living conditions harsh, especially during winter months.
  • No Initial Supplies: The prison was completely stripped of supplies, making the acquisition of food, medicine, and other necessities a constant struggle.
 
lenardg
Topic Author
Posts: 39
Joined: Fri 22 Apr 2022, 14:14
Location: Finland

Re: More havens ... by AI?

Thu 18 May 2023, 08:54

Haven Name: Metro Sanctuary

Location: An abandoned subway station situated deep beneath a major city.

Description: Metro Sanctuary is a once-bustling hub now echoing with silence. The station consists of multiple platforms, numerous unused subway cars, offices, and utility rooms. The tiled walls and concrete floors provide an air of urban decay, further emphasized by the occasional flicker of outdated fluorescent lights.

Capacity: The station and its branching tunnels can provide shelter for around 100-150 people, utilizing the subway cars and office spaces as makeshift living quarters.

Supplies: Initial supplies were limited to what survivors brought with them, but the station does provide easy access to the city above for scavenging operations. Some utility rooms contained maintenance tools, and the vending machines scattered around the station provided a small amount of food and drink.

Defenses:
  • The limited entrances to the subway station can be easily monitored and defended.
  • Makeshift barriers made from debris and subway cars have been set up at key points to funnel potential walkers into manageable kill zones.
  • The station's intricate tunnel system can be used to misdirect and confuse any walkers that manage to get inside.

Defense Score: 3.5. The station's defenses are primarily passive, relying on the difficulty of navigating the subway system and the barriers constructed by survivors.

Current Issues:
  • Lack of Lighting: Many of the station's lights are broken or unreliable, creating shadows and dark corners where threats could potentially hide.
  • Flooding Risk: Without regular maintenance, parts of the subway system are prone to flooding, especially during heavy rains. This could cut off routes or make areas of the station uninhabitable.
  • Rat Infestation: The station has a serious rat problem, which not only threatens the limited food supplies but also could potentially spread disease.
 
Jonesy64
Posts: 46
Joined: Wed 11 Dec 2019, 19:31
Location: Illinois

Re: More havens ... by AI?

Sat 20 May 2023, 06:21

Great job!
 
Jonesy64
Posts: 46
Joined: Wed 11 Dec 2019, 19:31
Location: Illinois

Re: More havens ... by AI?

Sun 28 May 2023, 16:58

Here is some more ideas, Cruise Ship, Island, Resort, Amusement Park, Castle, railroad station/ train, fairgrounds
Last edited by Jonesy64 on Thu 01 Jun 2023, 02:30, edited 1 time in total.

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