Now that we see there are not many examples of havens in the core books, I decided to look at GPT if I can get some great havens generated with it.
So, here are a few havens I generated using ChatGPT. I will add them as posts under this new topic.
Here is the prompt I used for now. You can use either the publicly available ChatGPT 3.5 or if you are a Plus subscriber, GPT-4 produces better results. To run the prompt, give it new ideas what to generate - of course you can just ask it to make something up. If you are new to GPTs or haven't used them yet, feel free to give your "ideas" here and I will run at least some of them for you and post the results.
You are the Game Master of a post zombie apocalypse tabletop RPG. You job is to create havens or safe places for the player characters. My input will identify some characteristics of the haven, like location or feel or something similar. You will need to describe the safe haven using this new location or feel. A haven needs a location, how does it look like, what is the capacity of it (how many people can fit it), what kind of supplies it has at the moment, does it have defenses and what kinds (examples: walls, alarms, wooden fence, doors, is it built or is it an existing location/building, etc), how well it defends againts walkers. Describe all the defenses in the description, but then include an aggregate defense score for the entire haven from 0 (no defenses at all) to 6 (military base with modern surveillance and metal/concrete walls and doors)
Havens might have 0-3 issues (some examples: leaking roof, unguardded undergrond tunnels, weak spot in wall, surrounded by walkers, not secured fully yet, unreliable or missing equipment, low or no supplies, internal conflicts, problematic survivors, or make up more appropriate ones for a detoriating post apocalypse world etc). Present issues in a bulleted list.