Casting Time: ActionTeleport? 6h casting spell? Why not on an unwilling target but can you hold him in place for 6h?
and hope he doesn't get grappled by the enemyCasting Time: ActionTeleport? 6h casting spell? Why not on an unwilling target but can you hold him in place for 6h?
So the player is casting Teleport on one round and then casting slow fall on his next round before he hits the ground?
hehe will the grapple prevent the Mage from casting slowfall? According to google it will take them 4.5 seconds to hit ground from a height 100m at a speed of 160km/h. Splat.and hope he doesn't get grappled by the enemyCasting Time: ActionTeleport? 6h casting spell? Why not on an unwilling target but can you hold him in place for 6h?
So the player is casting Teleport on one round and then casting slow fall on his next round before he hits the ground?
Wrong game. This is Dragonbane, not FbL.I am sorry, did I miss something? Teleport is the Portal spell (symbolism) or something else? Because portal is a ritual. Is it a new spell from bloodmarch maybe?
Good one, even if he spends 2 more wp to teleport 200 meters it would no be enough because it take 6.39 seconds to land. He would need to use the Master Spellcaster HA no matter what to make this combo viable, and to be honest I'm willing to let this go to see what happens (also because the enemy mage can do this too ), just for fun, but I agree with Fenhorn, I think is just a oversigh or it would have some form of resisting.hehe will the grapple prevent the Mage from casting slowfall? According to google it will take them 4.5 seconds to hit ground from a height 100m at a speed of 160km/h. Splat.and hope he doesn't get grappled by the enemy
Casting Time: Action
So the player is casting Teleport on one round and then casting slow fall on his next round before he hits the ground?
Or he'll get the magic trick cast and they both float down together with the baddie clinging to the Mage's ankles in terror.