Hello guys,
I was having a discursion on our local/nation group about HA and how much is too much to give to players. We noticed that 3 to 4 HA can pretty much defines a the character, if its a knight (e.g. defensive, guardian and monster hunter) or a barbarian (berserker, battle cry and massive blow) or rogue (backstabbing, assassin and fast footwork), it's easy to fill those roles with this amount of HA, so, should this be the approximation that the players should have?
We noticed that, although with less than half of the points of interesting in it, there is only one point where it gives HA to players. Following this logic, it could have just another or so HA in the full adventure worth of 14 sessions (kinda, it always depends of course).
So, should this be the base line for the amount of HA? In the beta v1 (where the awarding of HA was after the first session and then after 5 sessions) so it would be 3 to 4 HA for the same campaign I believe, so it seems to fit this number. Would it be too damaging to award more for longer campaigns?