So this has been nagging me for a while. I wasn't sure if it this was just me nitpicking in my head so I let it go.
Recently, I picked up another BRP style game and noticed something. In opposed rolls, the highest successful roll won. Instead of the lowest successful roll in the Dragonbane beta rules. So I took a look at some other BRP style games that I had, and aside from the older ones that used a resistance table, the ones who did side by side comparison of roll results also had highest successful roll win.
Why is this important?
In the Dragonbane beta rules, skill really does not play a part on opposed rolls. You could have a skill at 15 and your opponent at 6, but if your opponent rolls a 2 and you roll a 3, your opponent wins. Sure, the opponent had a higher chance of failing outright, but when comparing low rolls side by side, skill actually didn't make a difference. The reason these other games make highest successful roll succeed is that it gave the edge to the more skilled character because the lower skilled character could not succeed trying to beat a high roll because their base skill wouldn't succeed at that roll.
Now, again, I might still be nitpicking here. Maybe this is how it always was in Dragonbane compared to other BRP games. I never had any exposure to previous editions. But I did wonder why Dragonbane does the opposite of other BRP games.
Just my two cents.