Resurrection, does this seem a bit “easy” to anyone else. Yes the resurrected character loses Cha (to min of 3 so at that level there is no extra cost) but if a mage knows the spell it only costs 6 WP to bring back a corpse a week dead and the mage can possibly recover this in only a stretch rest (and only 2 WP if in the same shift, so a mage can resurrect multiple characters killed in a fight immediately then take a breather for a stretch before being able to do the same again or if more people need bringing back from the dead!). I know there is alway a risk casting spells, but was wondering if there should be some limit apart from the current Cha loss? Perhaps the WP cost is permanent or something, just some way to include some limit beyond getting a min Cha score.
(Edit: random thought- could resurrections be limited to 3 in line with the death saves? Maybe bit too “computer game” however)
A limit could work, but i could see that perhaps instead of charisma, it needs to be a reduction that HURTS.
I could see two options for that.
A: The targeted characters highest attribute is reduced by 2 (If there is a tie in attributes, the dm picks one). This makes being resurrected possible, but at a much higher cost.
B: A softer version, but still a bit harsh, instead of attributes, the targeted characters Maximum HP AND WP is reduced by 2 (CON and WILL remains the same, just your hp & wp). This means that if you stay alive long enough, you could potentially increase them back up again with Robust and focused. But that is a slow process, and each resurrection will make you that much easier to kill again.
The targeted player may also choose if they wish to be resurrected or remain dead as well.
But if i may be honest, while i do not deny that the spell as is might be a bit generous as is, it is worth considering it is restricted to a specific school of magic, at rank three, so the players are likely (unless they have a very friendly gm) not gonna get their hands on it quickly, so making the penalty TOO harsh might be going overboard as well. Some players may want to have a chance of having their character saved, so i think it should be fair to have it possible to do so.