Small Bits of Feedback:
Overall, really liking the new Skills system and its reflections here, keep up the good work!
Please note that my feedback here is limited to English, as my Svenska isn't nearly good enough to read that version of the PDF, nor is it good enough to refer back to previous editions of DoD to afford for adherence to tradition...
General Feedback: Kin: There's no Orcs here and that makes me, personally, sad, because I'm a weirdo that likes Orcs.
Human Kin Ability: Adaptive seems fairly lackluster when compared against every other Kin ability. The skills are broad enough (even after the expansion of the skills list) that this feels kind of pointless from a first read, especially for non-Mages? While I like the idea of trying to convince my GM to let me roll Elementalisim instead of Swimming, I'm not sure its ever going to be worth three Willpower points.
Profession: Artisan: It feels really weird and wrong that the job that can best be described as "Make stuff" has five of its seven Profession Skills be various flavours of "kill thing". Understanding that this is a fantasy game about adventurers and we can expect combat to be common, I'm fine with a few Combat skills, but this makes Artisan seem kind of like Better Fighter.
Profession: Fighter: This Profession doesn't feel like it has an identity. Most players are going to pick one or two weapons/weapon classes they use, to the exclusion of all others, so why pick the Profession whose gimmick is "Has access to several weapons as Trained Skills"? Melee combat-focused players are going to pick Knight or Artisan, ranged combat-focused players are going to pick Hunter, and poor Fighter with its positively metal "Gravemaker" epithet gets left by the wayside. Is it because Fighter gets Evade as a Profession Skill?
Profession: Mage: Why does Mage only have six options under Profession Skills instead of the other Professions' seven?
Professions: Mariner: Much better than in the previous version! Making Swimming and Seafaring skills gave Mariner a solid identity (also, I missed it the first time but this is yet another "better Fighter".)
Professions: Merchant: This is just Thief that's bad at stabbing and sneaking, and I love that for it.
Professions: Scholar: This is just "I flunked out of mage college" and I love that for it.